Popmatters.com has an interesting commentary on the nature of the antihero in gaming, and specifically the recently released Borderlands 2.
Is gaming unique in the way it typically portrays the player's character as an antihero to justify violent acts?
EDIT: I recently came across another discussion on the topic of antiheroes in gaming... interestingly enough, by Anthony Burch, the lead writer for Borderlands 2.
No comments:
Post a Comment